406 cards found.

"What's Kraken"

Enchantment {1}{U} (0)

Whenever you draw a card, put a foreshadow counter on "What's Kraken".
Remove eight foreshadow counters from "What's Kraken": Create an 8/8 blue Kraken creature token.
Cycling {2} ({2}, Discard this card: Draw a card.)



Color Identity: U,Blue
Printings:
Ikoria: Lair of Behemoths ()

Foreign Names:

Formats:

Abomination of Llanowar

Legendary Creature Elf Horror   * / *   {1}{B}{G} (0)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.



Color Identity: B,G,Black,Green
Printings:
Commander Legends ()
Commander Legends ()

Foreign Names:

Formats:

Abomination of Llanowar

Legendary Creature Elf Horror   * / *   {1}{B}{G} (0)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.



Color Identity: B,G,Black,Green
Printings:
Commander Legends ()
Commander Legends ()

Foreign Names:

Formats:

Abomination of Llanowar

Legendary Creature Elf Horror   * / *   {1}{B}{G} (0)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.



Color Identity: B,G,Black,Green
Printings:
Commander Legends ()
Commander Legends ()

Foreign Names:

Formats:

Abomination of Llanowar

Legendary Creature Elf Horror   * / *   {1}{B}{G} (0)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.



Color Identity: B,G,Black,Green
Printings:
Commander Legends ()
Commander Legends ()

Foreign Names:

Formats:

Abundant Growth

Enchantment Aura   {G} (1)

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color."



Color Identity: G,Green
Printings:
Avacyn Restored ()

Foreign Names:

Formats:

Abundant Growth

Enchantment Aura   {G} (1)

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color."



Color Identity: G,Green
Printings:
Eternal Masters ()

Foreign Names:

Formats:

Abundant Growth

Enchantment Aura   {G} (1)

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color."



Color Identity: G,Green
Printings:
Avacyn Restored ()

Foreign Names:

Formats:

Abundant Growth

Enchantment Aura   {G} (1)

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color."



Color Identity: G,Green
Printings:
Eternal Masters ()

Foreign Names:

Formats:

Abundant Growth

Enchantment Aura   {G} (1)

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color."



Color Identity: G,Green
Printings:
Mystery Booster ()

Foreign Names:

Formats:

All Is Dust

Tribal Sorcery Eldrazi   {7} (7)

Each player sacrifices all colored permanents they control.
"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
—Javad Nasrin, Ondu relic hunter



Color Identity:

All Is Dust

Tribal Sorcery Eldrazi   {7} (7)

Each player sacrifices all colored permanents they control.



Color Identity:
Printings:
Grand Prix Promos ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Masters 25 ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Rise of the Eldrazi ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Masters 25 ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Rise of the Eldrazi ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Mystery Booster ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Double Masters ()

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Double Masters ()

Foreign Names:

Formats:

Barrier of Bones

Creature Skeleton Wall   {B} (1)

Defender
When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
The Dimir rarely make statements, but when they do, the message is clear.



Color Identity: B,Black
Printings:
Guilds of Ravnica ()

Foreign Names:

Formats:

No results found.
Bummer

406 cards found.